

There are never fewer than five ships there, and they show a broad range of the building possibilities. The shop at spawn is busy with ships, as you'd expect. The server restarted and I teleported to the home area. I don't have a screenshot of it hovering near the ground, because the interplay between the planet's physics and all the blocks in the ship tore the universe a new space hole and crashed the server.

Here is the ship slowly entering the atmosphere. As it arrived, landing with the style and grace of a dead fish, I only had one thought: could the bigger ship collect me instead? Bigger ships can have docking points, so a smaller ship peeled off from the main bulk to collect me. If I were, inclined, I could have claimed the planet as my own by placing a faction block on it and tying it to my group, but I was too transfixed by the view of the ship hovering over the planet. I managed to make it to the surface of the planet by drilling up from below. They're discs floating in space, with gravity and a very thin bubble of atmosphere. I was left drifting beneath one of the randomly generated planets the game creates. He was out in it and I teleported to his position without a ship. Marvelous, eh? But it was responsible for the server crashing. Below the station is a Homeworld 2 Vagyr Battlecruiser that player Askar and friend Madraz built on another server and brought over to us. To me, that destruction is as beautiful as ship that's been built. The holes were big enough to fit my clot of blocks inside. I love that you can see where people have taken meaty bites out of it. The players have already eaten into this huge structure. To build things in StarMade you can scavenge wrecks like this, and either use the blocks in your own build, or you can sell them to the shop to buy what you need. You can see the pock-marked surface if you enlarge the screenshot. The big, big thing in the distance is one of the game's stations. It suited me as I zipped around snapping screenshots. It doesn't have cannons, or gravity, or docking stations, and no-one but me is going to stop and take a screenshot of it, but as a way of moving around the solar system, it's a perfectly serviceable solution. That small collection of boxes is as much of a ship as the more impressive, bigger builds. It's more about the building than the flying, so there are some lumpy ships out there. Construction is pretty easy in StarMade: it's left-click, right-click Minecraft style build and destroy, with additional shapes and lighting systems. Someone worked on it, and having it there on the server can serve as an example to others: this is what you can make if you have the skill, the resources and the patience. Something that big and expensive probably won't have been built on the server it'll have been built elsewhere and imported, but that doesn't make it any less impressive. Yes, that is a Star Destroyer just floating in the void. Bought ships are imported to the game via blueprints. There are two ways to get things in StarMade: build or buy. All I care about is what impact the players have made. That's how the game currently works and it makes it interesting in lieu of missions or decent opponents. I'm not here to be a moral guide in that regard, because I don't care. If the player hasn't added it to a faction, using a block that'll lock the ship to a group of people they've designated, that then it could be yours for the taking. Elsewhere, a floating hull might be truly abandoned, or it might just be floating where another player has logged out for the night. It's one of the way players stake their claim: a hooked on ship is something someone is invested in. Because of this, the spawn sector can look like a ship graveyard: it's currently surrounded by several ships in various states of being built, hooked onto the loops of material that surround the shop at sector 2, 2, 2. I don't know if it'll change, but right now when you leave this Minecraft inspired space game your ship is (usually) left where it is for others to find. The abandoned ships are just a function of how StarMade works. They probably left because it was dinner time, or bed-time, or maybe the server crashed? Whatever the reason, there is life at certain times on the server, and they have already made awesome things. It's as if some vast, alien intellect had made itself known to the players and scared them off with threats of an intergalactic tickle fight. Ships are left floating alone and unloved, apparently abandoned and left to the ravages of space. If you log-in to the RPS StarMade server at a quiet hour, you'd think some terrible and mysterious incident had occurred.
